Visual Art updated 05.05.2012
  Welcome AV Students to VA 1.0!

By successfully completing this course, you will fulfill your University of California "F" requirement for college admission.

 

Take a few moments to look around the site. It has your syllabus, extra credit projects, tips on how to write about art, examples of famous artwork, a student gallery and more. The site was created to help support your classroom practice.

 

Visual Art 1.0 has ben redesigned to become the first step in a pathway to the advanced courses of Drawing & Painting 2.0 or Digital Art 2.0. Students who show interest and skill in Visual Art 1.0 will be able to choose from these courses.

Follow the Drawing Skills link and the Course Expectations to prepare yourself for success in Visual Art and become part of the pathway.

"Why Learn Art?" Here are some reasons.

current unit
art criticism
course materials
drawing skills
extra credit
safety
sumo paint
standards
syllabus
vocabulary
FALL SEMESTER | Foundation I: "Drawing: Observation vs. Imagination"
Unit 1
  • Unit I: Visual Communication - Drawing as Communication

Unit 1
  • Unit II: Visual Communication: Drawing Goes Digital

Unit 1
  • Unit III: Visual Communication - Positive Space Spotlight Drawing

Unit 1
SPRING SEMESTER | Foundation II: "The Figure in Space"
Unit 5
  • Unit V: The Changing Face - Outside the Portrait Box

Unit 6
  • Unit VI: Figure in Space: Proportion and Distortion
    • UNIT Objective: After 4 classes of figure drawing exercises, students will create a series of human figure drawings and paintings, culminating with a final large wall figure and a digital piece, the subject taken from history or literature. Students will create small wall figure maquettes then work in a group to create a 1/2 scale final wall figure. The smaller maquette figure will be part of their final semester project. (22 classes)

    • Essential Questions:
      • Where does learning the human figure exist in current art?
      • How does the medium determine the "look" of a work of art?
      • What are the proportions of an ideal human in today's society?
      • How do you create an expressive figure that conveys an emotion?
      • Where Do Artists Get Their Ideas?

    • Final Projects:
      • 1/4 Scale Folding Wall Figure - examples
      • Rhythm Figures: sequence of traced figures
      • Digital Comic from Literature - Examples: 1 | 2 | 3
      • Webquest worksheet: download / complete / email
      • Due: March 23
    • Unit 6 Rubric

    • EXERCISES:
      • Human stick figures: structure / proportion, adding flesh, mass
      • Character Design: Face / figure drawing - cut out face, add figure
      • Digital FX: a. filters, b. GIF translation, c. shadows/glows
      • Digital Comic Book using collage / filters;
      • Hinged figure: workbook; 1/2 scale figure
      • Film on Beauty; short essay on beauty
    • CRITIQUE METHODS:
    • ArtTalk online quiz: Chapter 8: Rhythm, etc.
    • ArtTalk online quiz: Chapter 10: Proportion

    • Art History report: Henry Moore, Max Beckmann, Jean Michel Basquiat, Egon Schiele, Archimboldo

Unit 7
  • Unit VII: Sculpting Space: Natural and Digital 3-D
 

Unit 8
  • Unit VIII: Constructing Space: Mixed Media Assemblage
   

  • Unit IX: Choosing Space: Designing Your Own World
    • UNIT Objective: After 3 classes of exercises on abstract art and its concepts, students will create a "self portrait", choosing their own medium and style. This work may be personal and represent their neighborhood, environment, and point of view. They will also create their own rubric. Finally, they will assign a career role based on their choice of art project. (10 classes)

    • Essential Questions:
      • How does an artist decide on a subject / project?
      • How are digital and natural media pathways different?
      • How do you evaluate abstract art?
      • How is a high school art program different than a college program?
      • Where Do Artists Get Their Ideas?

    • Final Projects:
      • Self Portrait - Student choice of project media
        • Digital Painting / Sculpture
        • Clay Relief
        • Animation / Flip book
        • Stencil painting
        • Assemblage boxes
      • Photography of previous work
      • Final PowerPoint Portfolio
    • Final Project Due: May 31

   


The mission of Ánimo Venice Charter High School is to prepare students for college, leadership, and life through innovative instruction, a rigorous curriculum, and the use of technology. At Ánimo Venice, we are committed to the education, and social and economic success of students who historically are unlikely to attend and excel at an institution of higher learning. We aim to achieve our mission by creating a student-centered environment that unifies the efforts of family, community, and school to foster life-long learning, cross-cultural competency, social responsibility, and academic excellence.
home / recent news For Parents Wishlist - Donations Picks / Favorites jkannofsky@animo.org